Deathly Body. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dracolich’s Frightful Presence for the next 24 hours.Lightning Breath (Recharge 5–6): The dracolich exhales lightning in a 120-foot line that is 10 feet wide. I’m going to say this: Just last night, I was running Hoard of the Dragon Queen for a few friends of mine. Hit: 15 (2d6 + 8) necrotic damage, and the target's Strength score is reduced by 1d4. Paralyzing Touch. Each creature within 10 ft. of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. Senses blindsight 60 ft., darkvision 120 ft., passive Perception 29 If the hit points gained restores the dracolich to its hit point maximum, it gains the excess as temporary hit points. Vault of the Dracolich (D&D Next) - Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff r Frightful Presence. The dracolich magically polymorphs into an undead that has a challenge rating no higher than its own, or back into its true form. The dracolich makes a tail attack. Converting Vault of the Dracolich to Fifth Edition D&D. Legendary Resistance (3/Day): If the dracolich fails a saving throw, it can choose to succeed instead. It then makes four attacks: one with its bite or stomp and three attacks with any of the following actions in any combination: claws, paralyzing touch, life drain or strength drain. Multiattack: The dracolich can use its Frightful Presence. The dracolich regains spent legendary actions at the start of its turn. If the dracolich fails a saving throw, it can choose to succeed instead. Bite. Legendary Resistance (3/Day): If the Dragon fails a saving throw, it can choose to succeed instead. Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Detect: The dracolich makes a Wisdom (Perception) check. So it will use magic devices to the fullest to survive and when in a fight is a balls to the wall affair. After beating its wings this way, the dracolich can fly up to half its flying speed. Fire Breath (Recharge 5-6). I punched in the stats for all the dragons and was pretty happy with the results. Speed 40 ft., climb 40 ft., fly 80 ft. The dracolich and up to three willing creatures within 5 feet of it magically enter Shadowfell from the Material Plane, or vice versa. If damage reduces the dracolich to 0 hit points, it must make a Constitution saving throw with a DC of 5 - the damage taken, unless the damage is radiant or from a critical hit. Legendary Actions: The dragon can take 3 legendary actions, choosing from the options below. Ancient Blue Dracolich. Only one legendary action option can be used at a time and only at the end of another creature’s turn. After beating its wings this way, the dracolich can fly up to half its flying speed. Tail Attack: The dracolich makes a tail attack. The dracolich can then fly up to half its flying speed. [+4] will make a clickable link to roll d20+4. Actions Multiattack: The Dragon can use its Frightful Presence.It then makes three attacks: one with its bite and two with its claws. Melee Weapon Attack: +18 to hit, reach 10 ft., one creature. This ancient Dracolich dubbed 'The Creeping Doom' has functionally become the most powerful of its kind. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Stats are easy, they're in the Monster Manual. The target must succeed on a DC 24 Constitution saving throw against this magic or die. Each creature of the dracolich's choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 24 Wisdom saving throw or become frightened for 1 minute. But the dead dragons shall rule the world entire...\" Sammaster's first success was with the great red wyrm Shargrailar t… Unless the dracolich is incapacitated, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead. The dracolich can magically sense the presence of living creatures up to 5 miles away that aren't undead or constructs. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dracolich’s Frightful Presence for the next 24 hours. After the attack, pass this card to the player on your right. Traits Amphibious: The Dragon can breathe air and water. Ancient Brown Dragon (5e Creature) From D&D Wiki. The dracolich is a powerful foe - too great for even several parties to conquer - so it's going to take all of the heroes' courage, cunning, and speed to survive the dracolich's deadly vault. Hit: 16 (2d6 + 9) slashing damage.Tail: Melee Weapon Attack: +16 to hit, reach 20 ft., one target. I can't remember what book, but here are some notes: A dracolich will always choose its most valuable treasure to be its phylactery. If a non-evil humanoid dies from this attack, a shadow rises from the corpse 1d4 hours later. The dracolich exhales fire in a 90-foot cone. Incubation takes approximately 660 days. This reduction lasts until the target finishes a long rest. This wail has no effect on constructs or undead. Tail: Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Okay, I can't find this referenced anywhere on the boards as the Draconomicon isn't SRD however, as pathfinder Missed the opportunity for an Undead Dragon template in the Bestiary I thought i'd have a go at comparing a PFRPG Ancient Blue Dragon with the Lich Template, against the sample Ancient Blue Dracolich in the Draconomicon and the SRD Monster Manual Ancient Blue Dragon. The dracolich beats its wings. Claw. Y = Young. Multiattack: The dracolich can use its Frightful Presence. Each creature within 10 feet of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. Saving Throws Dex +10, Con +25, Wis +12, Cha +17Skills Perception +19, Stealth +9Damage Immunities fire, necrotic, poison, magicCondition Immunities charmed, exhaustion, frightened, paralyzed, poisoned New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. On failure, a creature drops to 0 hit points. The only exception being an evil party, but even then that party would likely find a use for them in their own dungeons. The dracolich beats its tattered wings. They have two swept back horns on their heads. The dracolich can use its Frightful Presence. The dracolich stomps on the ground. Detect Life. The dracolich can have a maximum of Charisma modifier traits and Charisma modifier actions replicated in this way. The target dies if this reduces its Strength to 0. This is a list of dragons in the Forgotten Realms. The dracolich knows the general direction they're in but not their exact locations. The process of becoming a dracolich was discovered by Sammaster the Mad, a fallen Chosen of Mystra, who was inspired after re-translating The Chronicle of Things to Come by the prophet Maglas. Gargantuan dragon, chaotic evil. Alternatively you can give it the spellcasting ability and further enhance it with a few spells. The target makes a DC 24 Constitution saving throw or the dracolich regains hit points equal to the necrotic damage dealt. This wail has no effect on constructs or undead. The target must succeed on a DC 24 Constitution saving throw or be paralyzed for 1 minute. Magical darkness does not impede the dracolich's darkvision. The dracolich makes a tail attack. Hit: 20 (3d6 + 10) cold damage. Ancient Blue Dragon Edit Page Content. Now as a few of you may know, the first chapter of Hoard of the Dragon Queen is brutally hard for characters of 1st level. Wail (1/Day). Otherwise, the reduction lasts until the target finishes a short or long rest. Hit: 18 (2d8 + 9) bludgeoning damage.Frightful Presence: Each creature of the dracolich’s choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. You can create a dice macro by putting square brackets [] around it. It comes with a template for turning any one colour of dragon to one. Instead of dealing damage, the dracolich can grapple the target (escape DC 30). Marshal Undead. S = Shadow Dragon. It may be something quite ornate, heavy, made of gold, covered with gems, or highly magical. The dracolich beats its tattered wings. Armor Class 22 (natural armour) Hit Points 407 (22d20 + 176) Speed 40 ft., burrow 40 ft., fly 80 ft. STR DEX CON INT WIS CHA; 27 (+8) Innate Spellcasting and Spellcasting can not be replicated. The following chromatic dragons have a powerful presence throughout the Realms. Detect. Only one legendary action can be used at a time and only at the end of another creature's turn. The target dies if this effect reduces its hit point maximum to 0. Traits Legendary Resistance (3/Day): If the Dragon fails a saving throw, it can choose to succeed instead. Legendary Resistance (3/Day): If the dracolich fails a saving throw, it can choose to succeed instead.Magic Resistance: The dracolich has advantage on saving throws against spells and other magical effects. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Demizen_Ancient_Red_Dracolich_(5e_Creature)&oldid=1380406. 5e Crib Sheet - D&D Download A quick reference sheet detailing modifiers, actions, benefits, conditions, and certain rules for 5th edition. It then makes three attacks: one with its bite and two with its claws.Bite: Melee Weapon Attack: +16 to hit, reach 15 ft., one target. If the target dies, the dracolich regains 10 (3d6) hit points. Achievement: Hunter of Fear Itself Named dragon; PH: a shadowed _____ Loot: Ambiguous Remnant of Desire - Common Visible; Ambiguous Remnant of Devotion; Ambiguous Remnant of Fear Jump to: navigation, search. Each creature within 10 ft. of the dracolich must succeed on a DC 21 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. In addition, if the target fails the Constitution saving throw, the target's hit point maximum is reduced by the amount of damage dealt. Wyrms of the North Don't fight it in its lair and don't let it fly. Each was introduced in a column of Dragon Magazine called "Dragons of the North" by Ed Greenwood, one of the co-creators of the Forgotten Realms. All DCs gained from traits or actions are Charisma based. In Dungeons and Dragons, few creatures beat the undead when it comes to both power and being genuinely evil.They boast some of the strongest creatures that exist in D&D and adventurers would have a hard time raising moral qualms about eliminating them. Create custom stat blocks for monsters and save them for use in your campaigns. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage. Shadow Stride. Multiattack: The dracolich can use its Frightful Presence. Hit Points 756 (40d20+20d6+400) Undead Fortitude. The dracolich has resistance against effects that turn undead. Hit: 16 (2d6 + 9) slashing damage. 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